Replaces shaders in a 3D object and all of its child objects.
This node can be used with objects created in a 3D modeling application and imported into Vuo with the Fetch Scene
node.
This node finds each object whose shader/material name exactly matches the Shader Name
input port or contains part of it, and replaces its shader with the given one. If Shader Name
is empty, this node replaces all of the object’s shaders.
Keywords: replace, swap, texture