Spike 3D Object (vuo.scene.spike)

This node takes every triangle in an object and splits it into 3 triangles, each touching a new vertex added at the center of the original triangle.

This node only affects triangle meshes; it has no effect on point and line meshes.

Keywords: divide, edge, extend, face, filter, poke, side, star, stellate, tessellate


Example compositions:


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