Change All Shaders (vuo.scene.shader.all)
Applies a shader to a 3D object and all of its child objects.
This node replaces each object’s existing shader with the given shader.
Keywords: material, replace, swap, texture
Example compositions:
- Paint Scene With Checkerboard: Displays a 3D scene whose shaders have been replaced with a checkerboard image.
- Compare Cameras: Makes a scene consisting of two palm trees, each shaded with a different color. Displays 4 different views of the same scene, like CAD software.
Back to vuo.scene node set documentation.