Noise (vuo.noise)

Nodes for generating (pseudo)random numbers using various techniques.

Gradient noise (including Perlin noise and simplex noise) is useful for creating natural-looking movement and textures.

Uniformly distributed random numbers are useful for picking from a set of options. When a random number is generated from a uniform distribution, the number falls between a given minimum and maximum. Each number between the minimum and the maximum has an equal chance of being picked.



Example compositions:



Nodes: