Make Triangles Object (vuo.scene.make.triangles)

Creates a scene object made up of triangles.

The vertices of each triangle must be arranged counterclockwise (e.g., bottom left, bottom right, top) in order to be visible by default. Or if you pass the object through Show Back of 3D Object, vertices in either clockwise or counterclockwise order will be visible.

Normals, tangents, and bitangents are calculated automatically.

Keywords: 3-gon, 3gon, draw, graphics, mesh, model, opengl, polygon, scenegraph, shader, shape, texture, vertices

Back to vuo.scene node set documentation.