Tile 3D Object (vuo.scene.tile)

Creates copies of a 3D object tiled in a grid.

When Center changes, objects that pass entirely outside the Field Size volume disappear, and reappear on the opposite side. By animating Center and creating a field large enough to encompass the camera’s field of view, you can create the illusion of traveling through an infinite series of objects.

Keywords: copy, filter, grid, infinite, starfield, stars, volume, wrap

Example composition:

Back to vuo.scene node set documentation.