Distorts the image by displaying it using a grid of rectangles, triangles, or hexagons.
Pixel Shape— How enlarged pixels should be drawn and tiled.
Pixel Width— The width of each enlarged pixel, in Vuo Coordinates. At 0, the image is unchanged. At 2, each shape is as wide as the image.
Center— The position from which the shapes appear to grow as
Pixel Widthincreases. At (0,0), the shapes appear to grow from the center; at (-1,0), the shapes appear to grow from the left edge.
Thanks to Ruslan Shestopalyuk, Agnius Vasiliauskas, and Strawbry_jam for implementing parts of the GLSL code used in this node.
Keywords: PETSCII, Settlers of Catan, box, censor, cube, equilateral, filter, grid, hexagon, hexel, honeycomb, linear, lofi, mosaic, overenlarge, pixelate, pixels, rectangle, simplify, square, tangram, tile, triangle, trixel