Warps an image from cubemap format to equirectangular format.
Cubemap
— The cubemap to warp.Tilt
, Pan
, Roll
— The amount, in degrees, to rotate the cubemap along the X, Y, and Z axis respectively. The rotations are performed in that same order: tilt, then pan, and finally roll.Width
— The width of the output image, in pixels. The output image has aspect ratio 2:1, so the height of the output image is half of the specified width. When set to Auto
, the output image’s width is 4 times the size of the largest input image.Equirectangular Image
— The resulting equirectangular image.Thanks to Alex Mitchell for contributing this node, and thanks to Madsy for the original shader this node was based on.
Keywords: 180, 360, 360vr, VR, dome, environment map, equidistant cylindrical projection, extract, filter, generator, geographic, hemispherical, lat-long, latitude longuitude, latlong, panoramic, planetarium, premium, pro, rectangular, skybox, sphere, spherical, wide angle, world
This is a pro node. If you share this composition with other Vuo users, they'll need to have access to pro nodes in order to run it.