Renders an image of a web page.
Load URL
— Starts loading a web page from a URL. You can use http://
, https://
, and file:///
URLs. Send another event to this port to reload the page. When the page has finished loading, Updated Image
will fire.Load HTML
— Starts loading raw HTML code.Re-render
— Fires another event from the Updated Image
port. Periodically send events to this port to show a web page’s animations.Scroll Mouse
, Click Mouse
— Performs mouse actions on the web page. Mouse positions are in Vuo Coordinates.Go Back
, Go Forward
— Navigates through the web browser’s page history. Width
, Height
— The image’s size, in pixels.
Started Loading
— Fires the URL (if any) being loaded.
Updated Progress
— Fires when the browser has made progress loading the page. Ranges from 0 (not yet loaded) to 1 (fully loaded).Finished Loading
— Fires the URL (if any) when the page has finished loading. The URL fired by Finished Loading
may be different than Started Loading
if the URL is redirected.Updated Image
— Fires the image of the web page.If the output image is sent to a node that enlarges the image, then the text may become blurry. To keep the text sharp, either avoid using nodes that enlarge the image, or else choose a larger font size so that the output image is larger. For example, if creating a layer from the image, use the Make Image Layer (Real Size) node to keep the image at its original size.
Keywords: bang, events, fire, generator, html, trigger, webkit