Displays a window containing a 3D scene.
When the composition starts or this node is added to a running composition, it displays a window that contains a graphics area. The window provides a menu option to toggle between windowed and full-screen mode.
Objects— The 3D objects to place in the scene.
Set Window Description— A specification of the appearance of the window or the way the user can interact with it.
Camera Name— The name of the camera through which the scene is viewed. The camera is selected from any in
Objects. If no matching camera is found, then a camera from
Objectsis arbitrarily chosen. If there is no camera, the default camera is used.
Multisampling— How smooth edges of 3D objects are.
Updated Window— Fires an event with information about the window whenever the state of the window changes. You can send this information to vuo.mouse, vuo.ui, and other nodes so they can respond to changes in window status and user interactions.
If the graphics rendered by this node look jagged or blocky, you can…
Keywords: 3D, bang, display, draw, events, fire, full screen, fullscreen, graphics, object, opengl, scenegraph, screen, trigger, view