Creates a graphics shader that paints a 3D object with an oval and a halo.
Oval Color
— The color that fills the oval.Oval Width
— The size of the oval, in Vuo Coordinates.Oval Sharpness
— How sharp the edge of the oval is. A value of 0 means the edge is blurry; a value of 1 means the edge is sharp.Halo Color
— The color of the soft area surrounding the oval.This shader ignores lighting.
Keywords: circle, disc, disk, dot, draw, ellipse, glsl, graphics, opengl, paint, point, rounded, scenegraph, star, texture