Make Unlit Image Shader (vuo.shader.make.image.unlit)

Creates a graphics shader that can paint an image on a 3D object.

The image is stretched across the vertices of the 3D object. Unless the vertices form a rectangle whose aspect ratio matches the image’s, the image will be deformed.

This shader ignores lighting.

Keywords: draw, glsl, graphics, opengl, paint, scenegraph, texture


Back to vuo.shader node set documentation.