Warps an image from cubemap format to equirectangular format.
Cubemap— The cubemap to warp.
Roll— The amount, in degrees, to rotate the cubemap along the X, Y, and Z axis respectively. The rotations are performed in that same order: tilt, then pan, and finally roll.
Width— The width of the output image, in pixels. The output image has aspect ratio 2:1, so the height of the output image is half of the specified width. When set to
Auto, the output image’s width is 4 times the size of the largest input image.
Equirectangular Image— The resulting equirectangular image.
Thanks to alexmitchellmus for contributing this node, and thanks to Madsy for the original shader this node was based on.
Keywords: 180, 360, 360vr, VR, dome, environment map, equidistant cylindrical projection, extract, filter, generator, geographic, hemispherical, lat-long, latitude longuitude, latlong, panoramic, planetarium, premium, pro, rectangular, skybox, sphere, spherical, wide angle, world
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