Get Mesh Values (vuo.scene.get.mesh)

Gives information about a 3D object’s mesh structure.

This node outputs the positions and normals of the 3D object itself and all of its child objects. The objects' transforms are applied to the positions and normals.

For 3D objects that don’t have a mesh (cameras, lights), this node outputs empty lists.

Thanks to Karl Henkel for developing the node this is based on.

Keywords: 3D, graphics, information, model, object, opengl, points, scenegraph, surface, vertices


Example composition:


Back to vuo.scene node set documentation.