Blend Images (vuo.image.blend)

Blends two images into a single image.

The resulting image uses the dimensions of the background image (unless the background image is empty, in which case it uses the dimensions of the foreground image).

The foreground image is stretched to match the size of the background image. If you want to blend images of different sizes without stretching them, use the Resize Image, Crop Image, or Crop Image Pixels nodes.

This node outputs an image with a color depth equal to the higher of the two input images' color depths. For example, if the Background image is 8bpc and the Foreground image is 16bpc, this node outputs a 16bpc composite image.

Thanks to Romain Dura for the GLSL implementations of many blend modes.

Keywords: add, additive, alpha, burn, channel, color, color burn, color dodge, combine, composite, darker, desaturate, difference, divide, dodge, exclusion, fade, filter, grayscale, greyscale, hard light, hard mix, hue, layer, light, lighter, linear burn, linear dodge, linear light, luminosity, merge, mix, multiply, normal, opacity, overlay, pin light, power, saturation, screen, soft light, subtract, transition, transparency, transparent, vivid light

Example compositions:

Back to vuo.image node set documentation.