There are two ways to begin developing an ISF node in Vuo. One
is to start with an ISF fragment shader that you’ve already
written or downloaded. Save the file to the same location that
you would install a
node. Then find the node in your Node Library,
right-click on it, and go to
. (Vuo supports
loading ISF source code consisting of a single
.fs
file. If the source code also has a
vertex shader in a .vs
file, Vuo may or may
not be able to load it; this is an experimental feature.)
The other way is to start from scratch. Go to Making compositions fit a mold with protocols explains Image Filters, Image Generators, and Image Transitions.) This opens a window with a small template as a starting point.
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